![]() Traps and hazards also affect enemies as well. Damage Discrimination: For the most part in effect, but some attacks (such as blunderbuss shots and some heavy swings from bosses) can hurt other enemies.Dark and Troubled Past: The Dealer's comments, as well as some of the things the player may encounter, strongly suggest the protagonist has led a morally gray life at best.The Occult Ring increases the player's weapon damage with every curse the player receives.Likely the only reason this one is a curse is because the other curse for that level gives you a curse for every item you buy. Not as weird as one of the curses attached to the Queen of Skulls's level which makes all shop items less expensive.Its placement in the Curse Deck seems weird. This almost always hurts their allies instead of you. "Dealer's Revenge" causes enemies to drop bombs when they die.Crossing the Desert: All the unique encounters of the Nomad fate revolve around finding your way to a specific place within a giant desert by choosing the correct directions to move in.Carnivore Confusion: Lizard Folk wear armor and carry shields made of hide suspiciously similar to their own.Boss Dissonance: Until very late in the game, the challenge is rarely defeating a given boss, but reaching them in one piece (likely because they need to reappear as regular enemies later, along with more Mooks than they had before).Apologetic Attacker: Sometimes the Dealer sincerely apologizes after inflicting a rather nasty effect on you. ![]() ![]()
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